Choose your language:
et ru
EN в Twitter EN В Контакте EN в Facebook
Информбюро:

28.10.2021 21:57:52
Информационный телеграм канал
Сделали канал в телеграм, где будет только важная техническая информация о проекте Encounter.
Вступайте сами и сообщите игрокам и авторам вашего домена.
https://t.me/eninformation


Архив Новостей >>>
RSS 2.0
Домен: http://eesti.en.cx/ (владелец домена: Ramerius) Показать аватары
Модераторы форума: aSilver, zabeg, pobeg, Vorobjaninoff, monych, ya_keku, ya_estORG, mpuusaar, annaliisa, TaaviS, ya_vanilla, serxx, Ramerius, Smith20, PilgrimEST, K P, hr. Leppik, riinuke, Eleri, Pelkar, Pliiats, sillux, s2ffle, Danub
На страницу: 
1  2

Riddles of the Old Man (#60, 7/7/2012)

10.06.2012 18:58:59 / 32 сообщения / автор темы Pelkar .

Играем: Командами
Последовательность прохождения: Линейная
Авторы игры: Pelkar, Pliiats, sillux
Начало игры: 06.07.2012 20:00:00 (UTC +3)
Начало игры в вашей временной зоне:  (UTC )
Время окончания: 07.07.2012 20:00:00 (UTC +3)
Подтверждения принимаются до: 07.07.2012 20:00:00 (UTC +3)
Взнос за участие:25eur(заявки на участие приняты) 
Подробнее об игре >>>
Организатор
(
)
Аттестат
[ 07.07.2012 3:45:50 (UTC +3), ekstremus.en.cx ]  
Shamaatae:
7-th.
Sadly we wasnt involved in this discussion. And this change is very suprisingly to us. New time doesnt fits with our previous plans for friday. If there were a message in this topic about changing time much earlier (2 or 3 days for example) it would be easier for us to prioritize.



Redigeeri
Kustuta
Dear Shamaatae, the game time was never changed, since i created the game, the time was always set on 6-th of July.
Старший лейтенант
Мальчик
(
)
[ 07.07.2012 12:26:27 (UTC +3), tallinn.en.cx ]  
Great game!
9 because of too few bonus tasks and for <> marks under the red line in the puzzle 1. :)
Майор
(
)
[ 07.07.2012 13:07:07 (UTC +3), tallinn.en.cx ]  
Second that! Game was indeed a _very_ good one! 10 from me, as I was in the field and got everything I hoped for from the game *SMILE*. Well, strictly speaking there were few issues here and there (authors you know them already), but then the orgs were so nice and friendly that those little issues don't really matter *SMILE*

And special respect to the New Folder team -- for playing so good, chasing us all the time and keeping us in shape for the whole game! *SMILE* *SMILE*

Организатор
(
)
Аттестат
[ 07.07.2012 13:33:39 (UTC +3), ekstremus.en.cx ]  
SashaPro: Second that! Game was indeed a _very_ good one! 10 from me, as I was in the field and got everything I hoped for from the game *SMILE*. Well, strictly speaking there were few issues here and there (authors you know them already), but then the orgs were so nice and friendly that those little issues don't really matter *SMILE*

And special respect to the New Folder team -- for playing so good, chasing us all the time and keeping us in shape for the whole game! *SMILE* *SMILE*

Thank you for the kind words. We will try to fix those small nicknacks for the next one :D
Автор игр
Девочка
(
)
Аттестат
[ 07.07.2012 14:18:24 (UTC +3) ]  
Great game! Especially I liked that there was not only objects but some faster tasks also. And we will have some new encounteers!
Майор
(
)
[ 07.07.2012 14:37:51 (UTC +3), tallinn.en.cx ]  
I especially liked the creativity of the field codes on many levels! Kalaranna, Sinnimae, Loo, old tramway - to name a few (Kalaranna is probably my personal favorite in this game)!
And also those new interesting things we've tried in the game, like the ability to get the next level's task for a penalty, etc. This thing can be tuned to make it more "user-friendly" and rewarding, but the idea itself is really cool!
Also the idea of mixing the real levels with point-like ones is good, as it keeps the adrenalin and dynamics while letting the team to rest a little bit after an exhausting field search :)
Thank you for game.

I would like to know, how to solve second bonus (aka-sudoku)?
Лейтенант
(
)
[ 09.07.2012 12:30:55 (UTC +3), dr.en.cx ]  
And special respect to the New Folder team -- for playing so good, chasing us all the time and keeping us in shape for the whole game! *SMILE* *SMILE*


You're welcome - we hope to give you an even bigger challenge next time! :)
Майор
(
)
[ 09.07.2012 14:16:33 (UTC +3), tallinn.en.cx ]  
Flasher T:
And special respect to the New Folder team -- for playing so good, chasing us all the time and keeping us in shape for the whole game! *SMILE* *SMILE*


You're welcome - we hope to give you an even bigger challenge next time! :)

А особенно задолбал этот ваш Шлеймович, постоянно вылезавший из каких-то неожиданных кустов с воплями "ща догоню!". Ходишь себе по локации, ходишь, спокойно ищешь кодики, а тут такое :)


Старший лейтенант
Мальчик
(
)
[ 09.07.2012 14:28:40 (UTC +3), tallinn.en.cx ]  
Alex3000: I would like to know, how to solve second bonus (aka-sudoku)?
Mostly, like that: http://www.kafsemo.org/toys/futoshiki.html :)
GlebuS:
Alex3000: I would like to know, how to solve second bonus (aka-sudoku)?
Mostly, like that: http://www.kafsemo.org/toys/futoshiki.html :)
That's it? :)
And ">", "v", "<" etc. signs are just "more than" or "less than"?
Организатор
(
)
Аттестат
[ 14.07.2012 10:32:48 (UTC +3), ekstremus.en.cx ]  
The points have now been given out to all participants. Thank you to all who took part in the game!
На страницу: 
1  2
30.04.2024 20:39:51
(UTC +3)

www.en.cx
EncounterTM Ltd.
2004-2024 ©

 Organisaatori kontaktid:


Raimo
raimo.urgard@gmail.com